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New world weapon scaling stats

WitrynaOne-attribute weapons have 100% scaling. Two-attribute weapons have 90% primary and 65% secondary scaling. Each attribute point (AP) has diminishing returns (the …

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WitrynaHow does stat scaling work? If I'm using a Musket and Rapier, both of which scale from BOTH int and dex, does scaling both stats get higher DMG if the same amount of points are used, or does it not matter if you have 100 Dex and 10 Int Vs 55 / 55. Does it multiply in anyway or are there soft or hardcaps like other RPG's? Witryna12 lis 2024 · The gems scale from the weapons main stat, or INT/FOC, whichever is higher. So if you have a hammer with a fire gem in it that converts 20% and you have … cheap custom award ribbons https://whyfilter.com

Question about weapon scaling with int and gems : …

WitrynaConstitution has been one of the most discussed stats in New World. During the closed beta, many player suggested that constitution was overpowered and it was better to invest most or New... WitrynaThese are all good because most abilities scale with weapon damage, which we will touch on for other abilities later. Dexterity: Musket 1.44x, Bow 1.47x, Rapier 1.0x, … Witryna10 wrz 2024 · Moreover, the weapons in New World are governed by a primary Attribute, allowing their damage to scale higher depending on how many points … cheap custom backpack maker factories

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Category:Character stats and Weapon Mastery in New World - MMO Provider

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New world weapon scaling stats

Weapon-Stat Scaling : r/newworldgame - reddit.com

Witryna13 gru 2024 · Currently 41.6% of all weapons scale with STR. DEX (TL;DR Weakspots, Phys/Elemental, Crit chance, dodge): Backstab/Headshot damage, Crit chance, Melee and Ranged Damage (1.5x bonus for light attacks, works for abilities too), reduced Dodge cost, Maximum Stamina. Could also scale Physical and Elemental … WitrynaAll the melee weapons scale off strength, though the rapier uses dex and str in some way. The ranged weapons use dex. The fire staff and ice gauntlet use int. The life staff uses focus. So yes, if you want to mix these there is a …

New world weapon scaling stats

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WitrynaSo if we put a pristine topaz (50% damage converted to lightning) in our hammer that was doing 100 damage we now have a weapon doing 50 strike damage and 50 lightning damage. Or (50x1.2)+ (50x1.3) = 125 damage. I’m doing another sheet for expeditions that will have top 3 best weapons for each expedition next. 2. Witryna5 kwi 2024 · General Information. The Great Sword is a two-handed weapon that scales equally from Dexterity (0.8) and Strength (0.8). It deals slash damage and has a 3 light attack chain that can be canceled with a charged heavy attack. Depending on when you cancel it, the heavy attack deals varying amounts of damage.

Witryna2 wrz 2024 · Weapons can drop with up to 3 Perks which are drawn from a pool of potential Perks. Similar kinds of items can function differently depending on the Perks they possess. Perks also influence the Rarity (also known as Quality) of an item and this extends to Weapons as well: No Perks - Common Quality 1 Perk - Uncommon … WitrynaWhat I found was a few numbers i.e. one main stat for scaling it scales at 100%, for hybrid its either 90% 60% (90 for main stat 60 for secondary) or 95 65... in another post I found once that magic number is hit (100) the return on % damage per point is crippled... 1 point for secondary 65% then once 100 is hit drops to 3% other modifiers can …

Witryna12 lis 2024 · The gems scale from the weapons main stat, or INT/FOC, whichever is higher. So if you have a hammer with a fire gem in it that converts 20% and you have 200 STR and 5 INT it will scale the converted damage with STR as well. Think of it more like just taking some of the damage you’re already doing and making it a different type. WitrynaWeapon-Stat Scaling In the newest Dev blog it was mentioned that the Greatsword would have equal scaling between strength and dexterity. Are all weapons that have two stats like that? Or is the Greatsword the first to do it? All help is appreciated. 2 5 5 comments Best Add a Comment That_Wasabi • 2 mo. ago It’s the only one so far.

WitrynaHow does stat scaling work? If I'm using a Musket and Rapier, both of which scale from BOTH int and dex, does scaling both stats get higher DMG if the same amount of …

WitrynaThe Blunderbuss scales with Strenght 90% and Intelligence 65% This one here is a visual representation of how much damage scales with just Strenght or just Intelligence. So, if you have 32 attribute points distributed, you’ll have 561 damage (the first one) and etc. Souce: Zikorik from YouTube cutting definition cookingWitrynaAll the melee weapons scale off strength, though the rapier uses dex and str in some way. The ranged weapons use dex. The fire staff and ice gauntlet use int. The life … cutting dead tree branchesWitrynachange weapon scaling attributes is there a way to change what attributes a weapon scales off of? seeing people run synergies like bow and spear for the dex. Can i … cutting definition engineeringWitrynaThat number scale with weapon main stat (hammer scale with STR) Now, if you use a gem, that take a % of base damage (50% in your example) BEFORE SCALE (so is … cutting deep industrial rubber floor matsWitrynaNow if you have 4000 health and gain another 100 health, you've only gained 2.5% max health, despite gaining that same static amount. If you have 0 strength and gain 10 … cutting definition in healthWitrynaView Stats. Fear everything and nothing for death brings you closer to victory in this challenging open world action-roguelite. As the Vessel of an ancient power you must use steel and skill to complete your mission in a dangerous fantasy world inspired by Scandinavian folklore. $29.99. Visit the Store Page. cheap custom baseball jerseyWitryna27 wrz 2024 · In New, World weapons have stat priorities. If the weapon has 2 stats, scaling is 90% main stat and 65% secondary stat. If the weapon has 1 stat it is … cutting definition horticulture