WebWell, in Unity we have two types: full-rect and tight meshes. Discover the differences and when to use each in my latest blog post. comments sorted by Best Top New Controversial Q&A Add a Comment [deleted] • Additional comment actions [removed] Reply ... WebFeb 8, 2024 · 1) Import trees image as sprite with Tight mesh type that optimized poly counts with TexturePacker ( approximately 50 tris for each sprite) . in this case my background poly count is 50,000 tris at least and if combining 3 sprite together for more real view then we have 150,000 tris . 2 ) Import trees image as sprite with Full Rect mesh …
Sprite Tight vs Sprite Full Rect vs LowPoly Mesh or Qoud : …
WebJun 26, 2024 · unity中Sprite render与纹理的mesh type. 在写shader的时候遇到的问题,最终返回的值总是按图片alpha非0的部分显示。. 发现原因是图片的设置里面,mesh type是Tight。. 官方文档说明:. 设置fullrect时,会使用和图片纹理大小一样的矩形。. 设置为Tight时,会基于alpha尽可能多 ... WebBest answer. To make the first control cover the screen, you don't need code in the first place. Select the first control, and in the Layout menu, choose Fullscreen. It will setup the anchors so that it will always fill up the parent area, in your case the screen (if there is no parent control). Then to place a child control at the bottom left ... mass effect noveria sneaking in
placing a control with anchors and margins - Godot Engine - Q&A
WebIn my experience tight is only useful if you intend to use mesh deformation, some very specific shaders or some sort of sprite base collision. Otherwise if it's just for display you can go with full rect. 2. level 2. Op · 2 yr. ago. WebNov 18, 2024 · Full Rect: Choose this value to create a quad (four-sided polygon) to map the Sprite onto. Tight: Choose this value to generate a Mesh based on pixel alpha value. The Mesh that Unity generates generally follows the shape of the Sprite. Note: Any Sprite that is smaller than 32x32 uses Full Rect, even when Tight is specified. Extrude Edges WebNov 6, 2024 · Full Rect로 그린 영역은 대각선의 큰 선( Edge )을 포함하는 영역 전체를 표시하고 있다. Tight는 RGB로 표시된 흰색 영역에 선들로 연결되어 있는 모습으로, 투명한 부분을 거의 제외한 모습이다. Full Rect of Mesh type in Scene's shaded Wire frame Tight of Mesh type in Scene's shaded Wire ... hydrodissector